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Multiplayer Asteroids 2 with source code
Hi Everyone
Just released the very first version of Multiplayer Asteroids 2 and thought I would share with the ActionScript 3 community.
The game can be tried at
http://www.kongregate.com/games/QRio...er-asteroids-2
And the source code downloaded at
https://code.google.com/p/multiplayer-asteroids/
Comments, feedback etc etc is more than welcome!
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Thanks for sharing! What sort of back end does this use?
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You can write your back-end in any .NET language but we suggest you use C#
If you are not comfortable with writing things in C# a bounce server is automatically uploaded when you create a game. It basically just broadcast everything that is send to the room.
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Senior Member
Good idea! I guess this falls under "cloud development"?
Any plans to let it run J2EE too?
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Just updated the game a bit.
New in 0.5.1
* Build space aware Sound-Manager
* Added sounds for shots and explosions
* Fixed PlayerIOError exception (Had forgot to checkin a file!)
* Misc tweaking to the feel of the game
* Added a system that automatically shows a lobby if the default room is full!
Originally Posted by joshstrike
Good idea! I guess this falls under "cloud development"?
Any plans to let it run J2EE too?
The game somewhat requires a hosted Multiplayer API so I build it with the Player.IO tools.
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