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[PV3D] Perspective problems
Hello. I'd like to introduce some very serious problem I've met using PV3D. My 2 images illustrate it very well. As you well know, moving objects along x,y or z axis causes perspective view-transform of the object (img1).
img1
My question is, how to make an object or how to update camera or viewport parameters, to be able to move object along some axis without loosing a perspective (as shown on image2)
img2
Thanks for all replies and sorry for my english.
Last edited by vantooh; 03-30-2010 at 02:34 PM.
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Try using a very low FOV and then position your camera much further away from the objects. It should reduce your perspective distortion dramatically.
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