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Best 2D physics engine for flash?
Hi everyone,
Don't know if this is the right place to ask.
Can anyone recomend a good 2D physics engine for flash.
I've been bouncing around APE, Box2DFlash, Physax, Fisix but can't decide.
I'm looking for something simple to use and with reasonable documentation.
Also I'm looking for an angine that can handle a large stack of boxes in a stable way.
Thanks for any help
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