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prevent standard 3D Model rotation
Hi,
i need a code to prevent 3D Models the standard mouse rotation in KoolMoves.
The Model should not move when clicking on it and move the mouse.
This may be very easy to do but i just can't figure it out.
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I believe that rotation code is in the frame action script. You can comment it out.
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undead creature
Actionscript Code:
function runtime(event:Event):void { // mdl.rotationY += 0.5; // prevent rotation view.render(); if (navigate) { // mdl.rotationY = (lastMouseX - mouseX)/2 + lastRotationY; // ignore the mouse actions } }
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I can't find this script in Koolmoves 7.5.1.
Where is it ???
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In the first or second frame, right-click and select Edit Frame Action Script.
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Make a new Project in Koolmoves and import a 3D Model. There is NO ACTIONSCRIPT in any frame. I think it's a bug.
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It isn't a bug. If you want that code reported, you will have to edit KoolMoves / Bin / AS3 / Import Scripts OR import the 3D mode using action script and not the gui.
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KoolMoves Moderator
Still waiting for Necro3d Documentation and examples
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