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Using a cue point to pause FLV and timelines then a button to continue playing
Been searching around the boards and online and can't seem to come up with any answers so was wondering if anyone on FK had any ideas =)
Im trying to make a FLV cue point pause the FLV and also pause the entire timelines inside the swf. Then everything would continue playing when the user would click a "continue" button.
Basically I have a flash presentation that load an external FLV and a bunch of graphics that go with the video. At one point I need everything to pause so a small flash game can come in and the user can play it and then when they are ready to move on they can click "continue" and the FLV would continue where it left off along with the rest of the timeline. Any ideas?
Thanks in advance!
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