A Flash Developer Resource Site

Results 1 to 1 of 1

Thread: Error #2044: IOErrorEvent unhandled. text=Error #2032: Stream-Error.

  1. #1
    Member
    Join Date
    Mar 2007
    Posts
    66

    Error #2044: IOErrorEvent unhandled. text=Error #2032: Stream-Error.

    Hi,

    with this code (see below) I get this error message:

    Error #2044: IOErrorEvent unhandled. text=Error #2032: Stream-Error.
    at DocClass2/frame1()
    ArgumentError: Error #2068: Invalid Sound.
    at flash.media::Sound/play()
    at DocClass2/upHandler()

    Somehow the two codes (actions frame and document class (attached)) are in conflict, but I don't know
    how exactly and how to solve it. Any idea/help?

    Thanks in advance.


    Code:
    import flash.media.Sound;
    import flash.media.SoundChannel;
    import flash.events.Event;
    import flash.net.URLRequest;
    
    
    var trk1:Sound = new Sound();
    var trkChannel1:SoundChannel = new SoundChannel();
    var req:URLRequest = new URLRequest("Sound/aleatoric inspiration_2.mp3");
    trk1.load(req);
    var myTimer:Timer = new Timer(50);
    var pos:int;
    
    
    stage.addEventListener(MouseEvent.MOUSE_DOWN, pressHandler);
    //trkChannel1.addEventListener(Event.ENTER_FRAME, onEnterFrame);
    myTimer.addEventListener(TimerEvent.TIMER, timerHandler);
    
    function pressHandler(e:Event):void {
    	stage.addEventListener(MouseEvent.MOUSE_MOVE, moveHandler);
    	stage.addEventListener(MouseEvent.MOUSE_UP, upHandler);
    	trkChannel1.stop();
    	myTimer.stop();
    	if (mc_arm.rotation > 10) {
    	mc_vinyl.gotoAndPlay(2);
    	}
    	if (mc_arm.rotation < 10) {
    	mc_vinyl.gotoAndPlay(1);
    	}
    }
    function moveHandler(e:Event):void {
    	if (mc_area.hitTestPoint(mouseX,mouseY,true)) {
    		mc_arm.rotation=(rotation2(mouseX-mc_arm.x,mouseY-mc_arm.y))-90;
    	}
    //	trace(mc_arm.rotation);
    
    }
    function upHandler(e:Event):void {
    	stage.removeEventListener(MouseEvent.MOUSE_UP, upHandler);
    	stage.removeEventListener(MouseEvent.MOUSE_MOVE, moveHandler);
    	var starts:Number=(1-((((rotation2(mouseX-mc_arm.x,mouseY-mc_arm.y))-90)-15)/35))*trk1.length;
    	trkChannel1 = trk1.play(starts);
    //	trace(starts);
    	myTimer.start();
    	if (mc_arm.rotation > 10) {
    	mc_vinyl.gotoAndPlay(2);
    	}
    	if (mc_arm.rotation < 10) {
    	mc_vinyl.gotoAndPlay(1);
    	}
    }
    
    function timerHandler (e:TimerEvent):void {
    	pos = Math.floor(trkChannel1.position);
    	mc_arm.rotation = 50 - ((pos/252935)*34);
    	}
    
    function rotation2(dx:Number, dy:Number):Number {
    	    return Math.atan2(dy, dx) * (180/Math.PI);
    	}
    Attached Files Attached Files

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  




Click Here to Expand Forum to Full Width

HTML5 Development Center