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Molehill APIs
Why is no-one here talking about the molehill APIs? lol.... I've already been building my own engine since I've known about the Molehill APIs for a few months, but I'm not on the Molehill beta program so I built it with the WebGL interface and openGL/directX api in mind which seems to have paid off as info leaks out into the worldosphere!
Why is no-one talking about it here? It's the biggest thing since sliced bread for flash 3D?!?!?! (Well... they are now).
RipX
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