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Thread: motion tween (rotation)

  1. #1
    Member
    Join Date
    Mar 2007
    Posts
    66

    motion tween (rotation)

    Hi,

    I have problems with a rotation tween. When I just play the timeline the rotation is executed, but when I test the movie nothing happens.
    I have the following specs:

    Rotate: 0 time(s) + 45 °
    Direction: CCW

    I specified 0 time, because I just wanted a rotation of 45°. Like I said, in the timeline it does exactly this, but not when I test the movie.

    It can not be a problem that I specified an alpha value simultaneously, or can it?

    Thanks in advance.
    Best,

    Florian

  2. #2
    Member
    Join Date
    Mar 2007
    Posts
    66

    motion (rotation) tween

    found out that an alpha specification with actionscript - like mc_object.alpha = 0.5 - interferes with the motion (rotation tween). It is no problem if you do the alpha specification with the palette.

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