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Thread: Sequencing with fuse? Please help me. :(

  1. #1
    Junior Member
    Join Date
    Oct 2002
    Posts
    21

    Sequencing with fuse? Please help me. :(

    Hey folks,

    I am despairing with fuse… I am using it for a long time now, but I dont understand my error. I am trying to start different functions, after the previous one has finished.

    I have 4 movieclips (project1, project2, project3, project4) that I want to move as group with slight delay to each other. After clicking on one of them I want it to move to a predefined position with all the other moviclips following. Right after reaching its predefined position I want the projects with a smaller index to move as group down to make space for some content. Here is my code:

    Code:
    //Setup and register with Zego Engine
    import com.mosesSupposes.fuse.*;
    ZigoEngine.simpleSetup( Shortcuts, PennerEasing, Fuse );
    //-----------------------------------------------------------
    
    //Setup Variables
    
    var projects_counter:Number = 0;
    //trace("initial projects_counter = "+projects_counter);
    
    var max:Number = 6;
    
    //-----------------------------------------------------------
    
    function move() //starts the movement of all projects, y:"movement target in absolute coords")
    {
    for ( var s = 1; s < max; s++ )
          {
             var f:Fuse = new Fuse ();
             f.push ([
     				  	{target: _root["project"+(projects_counter+1-s)], y: 100-(s*35), time: 1+(1/((1/s)+1)), ease:"easeOutQuint"}, //move all elements with smaller index than the clicked one
    				  	{target: _root["project"+(projects_counter+s)], y: 100+((s-1)*35), time: 1+(1/((1/s)+1)), ease:"easeOutQuint"} //move all elements with higher index and including the clicked one
    				]);
    		/* f.push(
    					{func:open, scope:this} //starting "open"
    				);*/
    		f.start();
    		//trace("(move) s = "+s);
          }
    }
    
    function open() //opens the menu for the content, y:"opening value (relative distance)"
    {
    for ( var n = 1; n < max; n++ )
          {
             var f2:Fuse = new Fuse ();
             f2.push (
    				  	{target: _root["project"+(projects_counter + n+1)], y:"200", delay: 0.2, time: 2+(1/((1/n)+1)), ease:"easeOutBack"}
    				 );
    		 f2.start();
    		//trace("(open) n = "+n);
          }
    }
    
    function close() //closes the menu
    {
    for ( var r = 1; r < max; r++ )
          {
             var f3:Fuse = new Fuse ();
             f3.push (
    				  	{target: _root["project"+(projects_counter + r+1)], y:"-200", delay: 0.2, time: 2+(1/((1/r)+1)), ease:"easeInBack"}
    				 );
    
    		f3.start();
    		//trace("(close) r = "+r);
          }
    }
    
    
    
    _root.project1.onPress = function()
    {
    	projects_counter = 0;
    	move();
    }
    
    _root.project2.onPress = function()
    {
    	open();
    }
    
    _root.project3.onPress = function()
    {
    	projects_counter = 2;
    	move();
    }
    
    _root.project4.onPress = function()
    {
    	projects_counter = 3;
    	move();
    }
    
    
    stop();
    My problem is, that the movement to the predefined position works as intended, but as soon as I enable the function "open" its screwing things up and I have no idea why.

    How do I get the function "open" to start after the function "move" has finished without screwing things up? "Close" is working as intended only if I start it by clicking on a button but not automatically. I have my fla-file attached and disabled the function "open" for you to see what i want to happen. (click the red box for the open function) Enable it, to see the mess

    I am really hoping that someone can help me. I am at my wit's end.
    Attached Files Attached Files
    Last edited by OVI; 05-19-2011 at 02:35 PM.

  2. #2
    Senior Member whispers's Avatar
    Join Date
    Mar 2001
    Location
    CFA2h (respect the HEX)
    Posts
    12,756
    sorry this wont be of much help.

    I dont know 'fuse'.. but have you looked into using TWEENMAX.. or TWEENMAXTIMELINE...etc

    they are smaller, faster..and easier in my opinion.

    sequencing stuff built in.

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