Code:
stop();
import fl.transitions.Tween;
import fl.transitions.easing.*;
import flash.utils.Timer;
var oneTween:Tween = new Tween(content_mc,"x", Regular.easeOut,content_mc.x, 0, 1, true);
one.buttonMode= true;
two.buttonMode= true;
three.buttonMode= true;
four.buttonMode= true;
one.addEventListener (MouseEvent.ROLL_OVER, overMe);
one.addEventListener (MouseEvent.ROLL_OUT, outMe);
two.addEventListener (MouseEvent.ROLL_OVER, overMe);
two.addEventListener (MouseEvent.ROLL_OUT, outMe);
three.addEventListener (MouseEvent.ROLL_OVER, overMe);
three.addEventListener (MouseEvent.ROLL_OUT, outMe);
four.addEventListener (MouseEvent.ROLL_OVER, overMe);
four.addEventListener (MouseEvent.ROLL_OUT, outMe);
function overMe (event:MouseEvent):void
{
event.target.gotoAndPlay("Over");
}
function outMe (event:MouseEvent):void
{
event.target.gotoAndPlay("Out");
}
//button one
one.addEventListener(MouseEvent.CLICK, clickOne);
function clickOne(e:MouseEvent):void
{
gotoAndStop("one")
two.buttonMode = true;
two.gotoAndPlay("Gone");
two.addEventListener (MouseEvent.ROLL_OVER, overMe);
two.addEventListener (MouseEvent.ROLL_OUT, outMe);
three.buttonMode = true;
three.gotoAndPlay("Gone");
three.addEventListener (MouseEvent.ROLL_OVER, overMe);
three.addEventListener (MouseEvent.ROLL_OUT, outMe);
four.buttonMode = true;
four.gotoAndPlay("Gone");
four.addEventListener (MouseEvent.ROLL_OVER, overMe);
four.addEventListener (MouseEvent.ROLL_OUT, outMe);
one.buttonMode = true;
one.gotoAndPlay("Click");
one.addEventListener (MouseEvent.ROLL_OVER, overMe);
one.addEventListener (MouseEvent.ROLL_OUT, outMe);
}
//button Two
two.addEventListener(MouseEvent.CLICK, clickTwo);
function clickTwo(e:MouseEvent):void
{
gotoAndStop("two")
one.buttonMode = true;
one.gotoAndPlay("Gone");
one.addEventListener (MouseEvent.ROLL_OVER, overMe);
one.addEventListener (MouseEvent.ROLL_OUT, outMe);
three.buttonMode = true;
three.gotoAndPlay("Gone");
three.addEventListener (MouseEvent.ROLL_OVER, overMe);
three.addEventListener (MouseEvent.ROLL_OUT, outMe);
two.buttonMode = false;
two.gotoAndPlay("Click");
two.addEventListener (MouseEvent.ROLL_OVER, overMe);
two.addEventListener (MouseEvent.ROLL_OUT, outMe);
four.buttonMode = true;
four.gotoAndPlay("Gone");
four.addEventListener (MouseEvent.ROLL_OVER, overMe);
four.addEventListener (MouseEvent.ROLL_OUT, outMe);
}
//button three
three.addEventListener(MouseEvent.CLICK, clickThree);
function clickThree(e:MouseEvent):void
{
gotoAndStop("three")
one.buttonMode = true;
one.gotoAndPlay("Gone");
one.addEventListener (MouseEvent.ROLL_OVER, overMe);
one.addEventListener (MouseEvent.ROLL_OUT, outMe);
three.buttonMode = false;
three.gotoAndPlay("Click");
three.addEventListener (MouseEvent.ROLL_OVER, overMe);
three.addEventListener (MouseEvent.ROLL_OUT, outMe);
two.buttonMode = true;
two.gotoAndPlay("Gone");
two.addEventListener (MouseEvent.ROLL_OVER, overMe);
two.addEventListener (MouseEvent.ROLL_OUT, outMe);
four.buttonMode = true;
four.gotoAndPlay("Gone");
four.addEventListener (MouseEvent.ROLL_OVER, overMe);
four.addEventListener (MouseEvent.ROLL_OUT, outMe);
}
//button four
four.addEventListener(MouseEvent.CLICK, clickFour);
function clickFour(e:MouseEvent):void
{
gotoAndStop("four")
one.buttonMode = true;
one.gotoAndPlay("Gone");
one.addEventListener (MouseEvent.ROLL_OVER, overMe);
one.addEventListener (MouseEvent.ROLL_OUT, outMe);
three.buttonMode = false;
three.gotoAndPlay("Gone");
three.addEventListener (MouseEvent.ROLL_OVER, overMe);
three.addEventListener (MouseEvent.ROLL_OUT, outMe);
two.buttonMode = true;
two.gotoAndPlay("Gone");
two.addEventListener (MouseEvent.ROLL_OVER, overMe);
two.addEventListener (MouseEvent.ROLL_OUT, outMe);
four.buttonMode = false;
four.gotoAndPlay("Click");
four.addEventListener (MouseEvent.ROLL_OVER, overMe);
four.addEventListener (MouseEvent.ROLL_OUT, outMe);
}
Can someone tell me how to put in the timer? Please explain carefully because I am very inexperienced using ActionScript 3.