Hi.
I'm working on a slideshow with four buttons.

I have used this guide (http://www.youtube.com/watch?v=S43WP...eature=related)

Everything is working and I'm done with that guide. Now I want to put in a timer that automatically changes picture every 4rd second. I have done special properties for each and every button.



I have mad every picture 10 frame from each others and named the labels to one, two, three and four

this is the code I'm using:
Code:
stop();
 
import fl.transitions.Tween;
import fl.transitions.easing.*;
import flash.utils.Timer;
 
 
var oneTween:Tween = new Tween(content_mc,"x", Regular.easeOut,content_mc.x, 0, 1, true);
 
one.buttonMode= true;
two.buttonMode= true;
three.buttonMode= true;
four.buttonMode= true;
 
one.addEventListener (MouseEvent.ROLL_OVER, overMe);
one.addEventListener (MouseEvent.ROLL_OUT, outMe);
 
two.addEventListener (MouseEvent.ROLL_OVER, overMe);
two.addEventListener (MouseEvent.ROLL_OUT, outMe);
 
three.addEventListener (MouseEvent.ROLL_OVER, overMe);
three.addEventListener (MouseEvent.ROLL_OUT, outMe);
 
four.addEventListener (MouseEvent.ROLL_OVER, overMe);
four.addEventListener (MouseEvent.ROLL_OUT, outMe);
 
function overMe (event:MouseEvent):void
{
    event.target.gotoAndPlay("Over");
}
function outMe (event:MouseEvent):void
{
    event.target.gotoAndPlay("Out");
}
 
 
//button one
one.addEventListener(MouseEvent.CLICK, clickOne);
 
function clickOne(e:MouseEvent):void
{
    gotoAndStop("one")
    two.buttonMode = true;
    two.gotoAndPlay("Gone");
    two.addEventListener (MouseEvent.ROLL_OVER, overMe);
    two.addEventListener (MouseEvent.ROLL_OUT, outMe);
   
    three.buttonMode = true;
    three.gotoAndPlay("Gone");
    three.addEventListener (MouseEvent.ROLL_OVER, overMe);
    three.addEventListener (MouseEvent.ROLL_OUT, outMe);
   
    four.buttonMode = true;
    four.gotoAndPlay("Gone");
    four.addEventListener (MouseEvent.ROLL_OVER, overMe);
    four.addEventListener (MouseEvent.ROLL_OUT, outMe);
   
    one.buttonMode = true;
    one.gotoAndPlay("Click");
    one.addEventListener (MouseEvent.ROLL_OVER, overMe);
    one.addEventListener (MouseEvent.ROLL_OUT, outMe);
}
 
//button Two
 
two.addEventListener(MouseEvent.CLICK, clickTwo);
 
function clickTwo(e:MouseEvent):void
{
    gotoAndStop("two")
    one.buttonMode = true;
    one.gotoAndPlay("Gone");
    one.addEventListener (MouseEvent.ROLL_OVER, overMe);
    one.addEventListener (MouseEvent.ROLL_OUT, outMe);
   
    three.buttonMode = true;
    three.gotoAndPlay("Gone");
    three.addEventListener (MouseEvent.ROLL_OVER, overMe);
    three.addEventListener (MouseEvent.ROLL_OUT, outMe);
   
    two.buttonMode = false;
    two.gotoAndPlay("Click");
    two.addEventListener (MouseEvent.ROLL_OVER, overMe);
    two.addEventListener (MouseEvent.ROLL_OUT, outMe);
   
    four.buttonMode = true;
    four.gotoAndPlay("Gone");
    four.addEventListener (MouseEvent.ROLL_OVER, overMe);
    four.addEventListener (MouseEvent.ROLL_OUT, outMe);
}
 
//button three
three.addEventListener(MouseEvent.CLICK, clickThree);
 
function clickThree(e:MouseEvent):void
{
    gotoAndStop("three")
    one.buttonMode = true;
    one.gotoAndPlay("Gone");
    one.addEventListener (MouseEvent.ROLL_OVER, overMe);
    one.addEventListener (MouseEvent.ROLL_OUT, outMe);
   
    three.buttonMode = false;
    three.gotoAndPlay("Click");
    three.addEventListener (MouseEvent.ROLL_OVER, overMe);
    three.addEventListener (MouseEvent.ROLL_OUT, outMe);
   
    two.buttonMode = true;
    two.gotoAndPlay("Gone");
    two.addEventListener (MouseEvent.ROLL_OVER, overMe);
    two.addEventListener (MouseEvent.ROLL_OUT, outMe);
   
    four.buttonMode = true;
    four.gotoAndPlay("Gone");
    four.addEventListener (MouseEvent.ROLL_OVER, overMe);
    four.addEventListener (MouseEvent.ROLL_OUT, outMe);
   
}
 
//button four
four.addEventListener(MouseEvent.CLICK, clickFour);
 
function clickFour(e:MouseEvent):void
{
    gotoAndStop("four")
    one.buttonMode = true;
    one.gotoAndPlay("Gone");
    one.addEventListener (MouseEvent.ROLL_OVER, overMe);
    one.addEventListener (MouseEvent.ROLL_OUT, outMe);
   
    three.buttonMode = false;
    three.gotoAndPlay("Gone");
    three.addEventListener (MouseEvent.ROLL_OVER, overMe);
    three.addEventListener (MouseEvent.ROLL_OUT, outMe);
   
   
    two.buttonMode = true;
    two.gotoAndPlay("Gone");
    two.addEventListener (MouseEvent.ROLL_OVER, overMe);
    two.addEventListener (MouseEvent.ROLL_OUT, outMe);
   
    four.buttonMode = false;
    four.gotoAndPlay("Click");
    four.addEventListener (MouseEvent.ROLL_OVER, overMe);
    four.addEventListener (MouseEvent.ROLL_OUT, outMe);
   
}
Can someone tell me how to put in the timer? Please explain carefully because I am very inexperienced using ActionScript 3.

If someone can help me I would be very thankful!

Greetings
Gustaf