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Thread: TaskManager for Games

  1. #1
    Registered User
    Join Date
    Sep 2011
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    6

    TaskManager for Games

    Hello All,

    Just wanted to know what is the most common methodology of implementing a Task Manager in Games... something like asking the player to do a task and then another in a sequential order. Any pointers to any tutorials? Any common ways to accomplish this?

    Thanks in advance.

    Regards,
    Abhishek

  2. #2
    Funkalicious TOdorus's Avatar
    Join Date
    Nov 2006
    Location
    Nijmegen, Netherlands
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    697
    Do you mean something like goals to complete a level/quest by tasks? In that case you may want to look into triggers. Basicly a trigger is something that can be... well triggered.

    A trigger has conditions and effects. Conditions are the conditions that need to be met, before the trigger actually triggers. When a trigger triggers the effects are applied.

    If an effect can be to create another trigger, you can effectively have a series of quests follow each other. I've used a similair system in my Marshmellow prototype.

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