Hello, I have an mc with 72 frames and a stop action on frame 1 so that it doesn't animate until another mc is clicked. The problem I'm having is that once the animation is initiated, it gets stuck when it returns to frame 1 because of the stop action that is there. I tried to put an action to skip frame 1 after frame 72 is reached, however I'm striking out. Here's what I've got:

Code:
trashInside_mc.addEventListener(Event.ENTER_FRAME, skipFrame1);

function skipFrame1(e:Event):void{
trace("trash can wiggle");     
	trashInside_mc.gotoAndPlay(2);
My trace works, however trashInside_mc doesn't move beyond frame 1 after the first time through.

Any help would be much appreciated!

Thanks in advance