You have finished your study of making an Android application in adobe air. Now what?
Find a bulk deal for small clear housings to put the product contents inside. :
Design a thin paper of the app icon infront, and the back with the qr code to activate the app after scanning, pour something like a clear epoxy resin on it so it will harden into glass and make it durable:
Include a business card sized description of the app with instructions to activate the game:
These can all go inside of the housing, and you can walk up to people on different streets or everywhere with the container and say: "hey I am selling this android game for $2"
Now the android app is free on the store but wont proceed unless the code is scanned with the camera:
Ok so all finished, What is on your end?
You have an internet service for your application
You have a small business "ethernet switch" to connect all your adobe air android servers through micro-usb to ethernet compress data on other devices and pass data around so that you don't put everything on just 1 android server until it bottle necks and crashes, You don't need 48 ports maybe but if you find one designed for small business under $100 you should get it.
You don't need 48 androids running your adobe air server just yet but you can buy them 1 by 1 for $20 to host as your user base gets bigger and connect them all to your ethernet switch where they can do tasks independently without crashing.
So now you are all set and have all these androids running instances of adobe air servers and people will scan the qr code and your server can give there device the ok that the app is now activated. You can let them chat in your application, stream videos, move vectors in real-time etc..