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I've created an animation in flash on my mac, it looks fine. but when its viewed on a PC it looks crapy if the color is set to 32bit.
The .fla uses a lot of masks and shape to hide color, and it these that seem to be showing up.
I don't think that there is a way of managing color depth in flash is there?
This has stumped me completely!
help would be much appreciated!
thankyou,
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hen
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Senior Moderator Defender of the Faith
Could be the screen is out of calabration. Could be a crapy video card. Could be the brand of screen on the pc. I would check here first. Did you check it against any other PC's and Mac's? Hope this helps. Regards, Bill
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It behaves the same on my bosses pc as it does on my clients pc, the problems is a bit like that 'haloing' effect that can happen when you have a symbol with its alpha set to 0 and your are in 16bit color (the problem is in 16bit, not 32bit like I said before!) - do you know the kind?
Its really weird, perhaps its the way that the Pc version of the player displays colors? If so, i suppose I'd have to work out which colors in the gammut are affected and remove them. Its all a bit weird really.
thanks for your suggestions though bill.
I guess I'll keep trying....
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