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Dynamic Text - Embedded Fonts - Partial Blur
Summary of what i'm actionscripting:
1. Retrieving XML content and putting it into flash
2. Using CSS for the text in the flash file
3. Using the XML content create/display dynamic textfields such as DATE and CONTENT.
4. I am currently using FFF Harmony, freebie pixel font.
Now I have embedded the font, rounded every variable calculation value, trial and error all of my actionscript codelines one by one, isolated only the text field.
However, the problem exists that at a certain X and Y positions the text becomes blurry while the rest in the same textfield are crisp/clear. Now if I repositon the text to those X/Y coordinates the whole textarea becomes blur. I have no clue what is causing this because this doesn't happen when I have the embed off.
Now if I reduce the _width of the textbox of course everything is crisp/clear but doing so makes the display of everything to about 200-300 pixels but as soon as I adjust the _width past the X/Y coordinates its blury.
Searching the forums the same information is regurgiated over again and again that it drives me crazy. I have covered all of those aspects. Everything is on whole numbers. The font is embedded into the library.
If anyone has encountered this problem before it would be a great help. None of my actionscript even when all disabled off changes this. I must solve this backend problem before I even begin on doing the graphics/aesthestics of the site.
You can view the problem at http://www.randomrice.com/v2randomrice
At a resolution at 1280 x 1024, what I see is the first 3 entries is crisp/clear except certain X positions.
Entries below the top 3 are all blurry even though every value is rounded to a whole number.
I also put a non-actionscripted dynamic textfield along with the generated ones and it's embedded through the properties and its clear/crisp from anywhere on the screen.
Thank you for your time.
Last edited by xdragus; 06-27-2006 at 02:55 PM.
Mmm Rice.
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Senior Member
I also put a non-actionscripted dynamic textfield along with the generated ones and it's embedded through the properties and its clear/crisp from anywhere on the screen.
Then there is your solution.
Who cares whether you did it with actionscript or M&Ms
- The right of the People to create Flash movies shall not be infringed. -
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it's actionscripted so that I can have multiple content entries without the hassle of re-editing the flash file when I have new content -_-
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Well I figured out a solution to the problem - hopefully it doesn't cause me any problems later on.
The original hierarchy was like this,
_root.movieclip1.movieclip2.movieclip3.movieclip4. generatextfields
but re-adjusted the levels and its now clear/crisp all the way.
_root.movieclip1.movieclip4.generatetextfields
I was hoping to keep the hierarchy as it was before because it would have been easier for me to navigate between different content sections and insert new actionscript in there as well.
Don't know if flash has a problem with that many levels while generating the text but all the way through everything was at a 0x and 0y position and it still caused that blur.
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