|
-
I will have a minor release toward the end of the week with a few bug fixes and minor improvements. KoolMoves was tested by a professional testing group in Germany and I have been fixing things they found.
I did find a bug associated with the text effects screen. If input is entered very quickly into a text field, upon returning to the main screen all controls are disabled. I have fixed this. In the meantime, pressing the close button (upper right) will clear the situation. That bug has been there probably for a very long time.
The third or fourth week in January, I will release version 3.0 with movie clip editing capability, 72 more clip art items, and some other improvements.
-
Bob - All I can say is keep up the good work. Your product gets better and better every release!
Have a Happy New Years!
-
bob -
happy holidays.... I anxiously await the release.... it's like being a kid at christmas waiting to open a new toy...
Keep up the great work!
also - i see many references to germany... are you moving to germany or starting a german based company or marketing in germany? just wondering...
-
Also wondering if there would be any more additions in the AS like if - elseif - else and some kind of looping mechanism in the next major release or have they been put off for future upgrades?
-
The next major release will be primarily devoted to movie clip functionality and after that a button library and more effects. I will fill in the missing pieces of action scripting in the not too distant future.
-
Bob,
Is the following AS available in KM or can it be?
on (press) {
startDrag ("");
}
on (release) {
stopDrag ();
}
This is in flash 5. Its the only code needed to drag an object. It allows a person to drag say a form or something.
This would allow users to create dragable elements in their movie. It may be benficial to allow them to drag a group of objects or a movie clip.
Something to think about.
Thanks
-
I don't see why it shouldn't work once I get movie clips to work. The drag methods would need to be proceeded by a movie clip object if the button action is happening from the main movie.
It might work now because swf objects are movie clips.
-
Frank,
Drag and Drop is available in Koolmoves 2.8 -- The only method of movie clips that does not work is duplicatemovieclip.
I did an example of drag and drop when I was playing around with it at http://www.merajsami.com --- go to Koolmoves and then Demo.
Another demo of the same was done by Hilary at
http://www.bridel.org/koolmoves/demo.../dragdrop.html
-
-
Yeah 2.8 has most of the AS you are most likely to need implemented. 3.0 with internal sprites looks quite good also.
-
Originally posted by mmreed
bob -
happy holidays.... I anxiously await the release.... it's like being a kid at christmas waiting to open a new toy...
Keep up the great work!
also - i see many references to germany... are you moving to germany or starting a german based company or marketing in germany? just wondering...
KoolMoves is being published by Sybex for retail store sales in German speaking countries. I just got word that it is going into production today or tomorrow. There are many pluses for all of you. For one, it got a thorough shaking out by professional software testers and 2.80.2 addresses issues brought up by that testing.
-
wow..thats great!
does sybex plan to market in the US as well?
I assume this is the same sybex that makes many of the popular training books and CBTs??
Posting Permissions
- You may not post new threads
- You may not post replies
- You may not post attachments
- You may not edit your posts
-
Forum Rules
|
Click Here to Expand Forum to Full Width
|