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Image quality disaster - Need help pronto!
In three years of using Flash I have not seen this happen, but now it won't go away.
When I import an ANY image (.jpg, bmp, or png)and publish. Everythings great; however, if I rotate an image (and I don't even mean tweening it), simply rotate the image at all (place the picture at a tilt). The picture quality goes to hell. I am creating a gallery so this is unacceptable.
Any ideas?
Thanks
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rotate it in photoshop, then bring it into flash.
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HELP>>>ACTIONSCRIPT DICTIONARY
Also if you put an image into a movieclip and then rotate the movieclip, I don't think you will have this issue. I use tilted images all the time in this manner without any quality loss.
Antibody
"Our deepest fear is not that we are inadequate.
Our deepest fear is that we are powerful beyond measure." - N. Mandela
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I already tried placing the image inside a MC and then rotating....but it still does it......
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did you check to see your bitmap properties in the library?
maybe make gif lossless not jpeg and covert the bitmap to a symbol, I break apart the bitmap then regroup prior to making a symbol, not sure if that's going to help...but I don't have that problem when they are gifs..just larger sizes for the swf when using gifs
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Official FK nice guy
Hi there,
try putting the graphics within an Mc and setting the alpha to 99%.
I know the 99% trick works for the image quality bug in general, but I'm not sure if that is the problem you are having..
Hope it helps.
3PRIMATES
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try to check 'allow smoothing' in bitmap properties
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"Allow smoothing" from bitmap properties worked for me. It also let me resize the image from actual imported size without reducing much the quality of the image. I used Flash CS3.
Thanks a lot witek83!
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