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Thread: Flash Menu

  1. #1
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    Flash Menu

    I have a customer that wants a menu system like this: http://centralpacifichomeloans.com/company/

    Can this be accomplished with KM?

    Thanks,

    Weston

  2. #2
    Senior Member Fingermonkey's Avatar
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    Yes!

    The entire menu can be replicated in Kool Moves. The moving arrow on the left side will require some actionscripting, the rest of the menu can be done using all of Kool Moves standard features.

  3. #3
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    Thanks Fingermonkey. Now, where do I learn the action scripting necessary to do a menu like this?

  4. #4
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    With the exception of the arrow you really don't need any actionscript at all. ALl you really need is to draw your button over states so that they light up. Its pretty simple actually. Just make your buttons, click your shapes as buttons, choose the over state button, draw it so it is a shade darker and you are in bussiness. You may have to use the MC feature inside the button. I know I did something like this before but the arrow moved along the bottom of the screen.

    The AS here is for the arrow is pretty simple. You will adjust the _y property of the clip depending on where the mouse is. ABout 9-10 months ago I posted an example on this very board. You can dig it up or I can dig through the convulted mess that was the hard drive from my old computer to try to find it (No Gurantees as that HD is pretty fried).

  5. #5
    undead creature necromanthus's Avatar
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    JOHNIE the Ghost

    ... bad place for posting !
    sorry
    Last edited by necromanthus; 06-04-2004 at 02:38 AM.

  6. #6
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    Thanks Johnie...that would be great. I will also try to find the post you mentioned.

  7. #7
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    OK.

    I have two examples of this. I have attached them to this post I think...
    Attached Files Attached Files

  8. #8
    Can't Re- Member gusmus's Avatar
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    If you want to replicate the menu it's fairly easy,,, but if you want to replicate the menu plus the photo actions then start looking at a frame based menu... IE "Home"<goto frame 3 and stop> etc... those photos are going to wipe out your spare kilobytes unless the menu is a loaded movie. Cheers
    humanus somes est divinitus in ipsum
    Wiliiam Wallace

  9. #9
    Relaxing tmoore935's Avatar
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    If you are interested

    http://home.att.net/~diversioncentral/menu/smenu.html

    I used vectors for the jpg's. It is simple to change to jpgs. It also uses the script johnie posted.
    Any programming language is at its best before it is implemented and used.

  10. #10
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    I forgot who I whipped that up for.

    Most of the examples that I have I made for other peoples.
    Last edited by johnie; 06-05-2004 at 02:54 PM.

  11. #11
    Relaxing tmoore935's Avatar
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    I only posted to weden. This is my simple answer to his question. It is from Johnie's examples and my own version or intovation.

    After all, every thing I know about actionscript comes from Johnie...I would be a fool to compete with him.

    I am glad that johnie is back.
    Any programming language is at its best before it is implemented and used.

  12. #12
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    Someone asked me to build that do-hickey. I couldn't remember who I did it for now, it was so long ago. I built Frank a few do-hickeys and I even work with Hilary on some.

    As for being some sort of Actionscript Guru... Thank's for the compliment but , I mostly just slop the code until it works. I'm sure there are better ways to go about half of what I build and do with actionscript. Now Necromanthus is very very good with writting code.

  13. #13
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    Thanks everybody!

    tmoore935, do you have the .fun file for the menu you posted?

  14. #14
    Relaxing tmoore935's Avatar
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    Originally posted by weden
    Thanks everybody!

    tmoore935, do you have the .fun file for the menu you posted?
    I can post it in 8 hours after I get home from work.
    Any programming language is at its best before it is implemented and used.

  15. #15
    Relaxing tmoore935's Avatar
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    Originally posted by weden
    Thanks everybody!

    tmoore935, do you have the .fun file for the menu you posted?
    This is the fun file of the menu. Files 1-6 are simply were the jpg's would go. This is how I do everything for my sites. Hope this helps. Let me know.
    Any programming language is at its best before it is implemented and used.

  16. #16
    Relaxing tmoore935's Avatar
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    And here is the zip file.
    Any programming language is at its best before it is implemented and used.

  17. #17
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    Thanks tmoore.

    I haven't had a chance to look at it yet, but I will soon. I appreciate it!

    Weston

  18. #18
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    tmoore,

    I've been looking at the files you posted and I'm confused about how to add photos to the menu system that appear when the mouse is rolled over the menu items.

    Thanks,

    Weston

  19. #19
    Relaxing tmoore935's Avatar
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    The pics are with the fun files 1-6. I used vectors or silly shapes to "imitate" the jpg. I did this because I would have had to assemble a bunch of pics, uploaded them, zip them etc.

    What I always do is use the lodmovienum command in a way as to load the pic to a level. In this example I used the same level so as to overwrite the last level.

    Let me redo the fun files.
    Any programming language is at its best before it is implemented and used.

  20. #20
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    Thanks tmoore. I guess the where I'm getting the most confused is how the menu works (movie clips) and how to adjust or change the actionscript. I'm wanting to learn from this menu so I can create my own as well.

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