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Senior Member
[help] getTimer function
I have been trying to create a timer that counts down from 5 to 0 and then loops back to 5.
I have been messing around with getTimer, but i cant find a function to reset it... I tryed all my idea's but nothing worked.
Is there a way to acuratly setup a timer. Its for a game which might slow down on slower computer so i need it to be acurate and not depend on the frame rate other wise if it dose slow done some people will get an atvantage.
Are there any help files i should be looking at or tutorials?
92.7 Fresh FM for all your South Aussies - Doof Doof music FTW people!
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Senior Member
im guessing you want the timer to loop becasue you want ot refresh something every 5 secs?
i would use setInterval instead:
Code:
function myFunction(){
//whatever code
}
var myInterval = setInterval(myFunction, 5000)
this will execute the function every 5000 ms (5 secs)
HTH,
zlatan
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Senior Member
Thats exacltly what i want but i would prefer it to count down but its not crucial.
I am going to display the current time in a dynamic text box so i need to be able to monitor it, I cant do that with set interval can i?
What i was thinking was i have a varible called timer, i use getTimer and every second the varible timer decreases by 1. Once it reaches -1 it resets to 5 again...
Is this a possable solution, I have it all worked out except the part of figureing out how to determan 1 second has passed...
Thanks for your help
92.7 Fresh FM for all your South Aussies - Doof Doof music FTW people!
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