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Phantom Flasher...
[CS3] [AS2] Bending a ball
Hey chaps, long time no post... hows it going? 
I'm just getting back in to flash and wondered if anyone can help me?
I'm trying to make a pelenty shoot out type game, but I'm struggling to actually make the ball move.
Now without doing any complex 3D to 2D coding, I'm basically looking to have two variables.
Power and Bend.
So when a shot is taken the ball bends around like a Brazilian footballers kick (see this http://img72.imageshack.us/my.php?image=bendfo3.png as an example for what I mean).
The simple way I've started to do it is set two text fields in the root, one for power, one for bend and a looping movie clip that sets the x and y position of the ball based on these two fields.
The ball travels in a straight line, rather than bending.
Any ideas as to how I can make a ball bend? I suppose I could animate it, but it would be great to just code it.
Thanks in advance
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....he's amazing!!!
Instead of power and bend, try forward and sideways velocity.
Lots of forward, a small amount of side should give you a curved path.
For a face-on viewpoint, you'll need some perspective equations too though, it depends how you want it to look.
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President
I can think of doing it like you would with gravity. Just making a variable, and set it, for example to 10, and then substract 1 in an onEnterFrame, so it would reduce and have a curve look.
 This is MC. His _parents sent him to stop() by the super market to buy some _root beer if he wanted to gotoAndPlay() with his friends at the park later.
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