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Thread: [OPEN BETA] HiRoads, Skyroads remake

  1. #1
    Junior Member
    Join Date
    Aug 2005
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    [OPEN BETA] HiRoads, Skyroads remake

    I would like to inform you that our latest project is online.
    HiRoads is an addicting 3d platform game heavily based on Skyroads gameplay.
    Here you can find a gameplay trailer http://www.youtube.com/watch?v=KGU0V8Xec4E
    The full game is playable on http://www.hiroads.com. By registering an account you can also join the community, use the level editor and share your creations with other users as well as play theirs.
    Every level can be rated, commented and favorited to better manage searches.
    The site is integrated with facebook connect, so users' actions can be posted on facebook wall and friends can be involved in it.
    The game has just started, so I suggest to try the level editor yourself and publish some new roads!

    We hope that people that enjoyed the old classic Skyroads will enjoy this version and will make it grows fast.

    Filippo Bodei
    the Monkey Odyssey project

    P.S. the game will be in an endless beta stage, so c&c will be appreciated!

    Some screens:
    The game:



    The editor:

  2. #2
    ism BlinkOk's Avatar
    Join Date
    Aug 2001
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    looks pretty cool Filippo. plays well on my pc too.
    Graphics Attract, Motion Engages, Gameplay Addicts
    XP Pro | P4 2.8Ghz | 2Gb | 80Gb,40Gb | 128Mb DDR ATI Radeon 9800 Pro

  3. #3
    Senior Member Orkahm52's Avatar
    Join Date
    Jan 2006
    Location
    Perth, Australia
    Posts
    335
    Nice work. The engine is lag-less, even on my lame laptop, and it captures the feel of sky roads pretty well. I seem to remember the camera being closer to your ship in sky roads which gives the feeling of going faster, and it also makes it easier to see what's coming up. I might be wrong though. I think it would be a good idea to move the camera anyway cause it is annoying sometimes not being able to see a chasm until it's too late.

    Anyway it looks and sounds great! All the best for the project in the long run.

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