|
-
5th button state?
I've made a nav bar using buttons, and have them working just fine for Up, Over, Down, and Hit. (okay, so hit isn't a state, but I'll count it is as the fourth one)
Problem is, once clicked on and produces a change in the flash, I want the button to not return to the Up state, but to visually be different so you can tell you are in that section.
First problem is I can't for the life of me think of what that state is called. 
(Makes it hard to search for, and my poor little brain is fried right now.)
Second problem is, can I force a button to not go back to up state? (either the over or down state would work fine).
Or do I have to detect the click and then make a call to swap out the button file for the relevant section?
-
Thought I should come back and leave a reply in case someone else reads this looking for a solution.
The word I couldn't think of was "Active." (I've gotten sleep since the original posting)
And the solution for the active state is easy as pie. I was just too focused on trying to force the button to remain in a state.
Solution is: place the button on a two frame MC in frame 1. Stop. Active content on frame 2.
Simple.
(and this also removes the issue of the cursor behaving like... well the button is a button).
Tags for this Thread
Posting Permissions
- You may not post new threads
- You may not post replies
- You may not post attachments
- You may not edit your posts
-
Forum Rules
|
Click Here to Expand Forum to Full Width
|