OK In a previous game on the same AS (2), I made a preloader, the code worked fine, all of the code was isolated on one frame so on another game I copied the frame and pasted into my other game. but the only difference is that one of my games is using flash player 8 (working preloader) and the other is using flash player 6 (not working.) Im using the same code.
here is the frame code (all of it on frame):
Code:var loadingCall:Number = setInterval(preloadSite, 50); function preloadSite():Void { var siteLoaded:Number = _root.getBytesLoaded(); var siteTotal:Number = _root.getBytesTotal(); _root.percentage = Math.round(siteLoaded/siteTotal*100); percentDisplay = _root.percentage+"%"; bytesDisplay.text = "loaded "+siteLoaded+" of "+siteTotal+" bytes"; if (siteLoaded>=siteTotal) { clearInterval(loadingCall); } trace (_root.percentage + " percent") if (_root.percentage >= 100) { trace("percentage = 100") } }
I get the output error of this when played :
Code:**Error** Scene=Scene 1, layer=preloader, frame=1:Line 4: '{' expected function preloadSite():Void { **Error** Scene=Scene 1, layer=preloader, frame=1:Line 17: Unexpected '}' encountered } Total ActionScript Errors: 2 Reported Errors: 2


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