|
-
Can anyone tell me which method of implementing a timer in Flash is less CPU intensive so it doesn't interfere with anything else playing.
The two methods I know of implementing a timer are:
a) Using GetTimer
b) Just creating a MC looping every n frames and adding
1 to a time counter
cheers,
DD
-
Senior Member
-
ok...will just go for that.
I think last time I used GetTimer I did it a bit messy and found it a nightmare to work with it.
I'll need to work on a generic thingy I can use to just drop in and go 
DD
Posting Permissions
- You may not post new threads
- You may not post replies
- You may not post attachments
- You may not edit your posts
-
Forum Rules
|
Click Here to Expand Forum to Full Width
|