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Well, sort of...for all of you who bought it, the load and
unload movie feature in Swish will enable you to utilize
your KoolMoves stuff now as a part of your Swish projects.
Just do the following:
1. Set the movie sizes in both to be the same size
2. Since Swish starts things, whatever the background
movie color is you've set will prevail, regardless
of what background you used in KoolMoves
3. Position your KoolMoves text where you want it to
be displayed within your overall project, and leave
room for it in your Swish layout. I didn't try any
"overlapping" text, but who knows???
4. Load the KoolMoves .swf into another level. I tried
it into the same Swish movie level and it worked OK.
5. I didn't change any of the Window preferences in
Swish to transparency, opaque, etc. No problemo.
Here's a simple illustration:
http://www.globalworld.com/swish/swish4koolmoves.html
You can look at the Swish AND KoolMoves .swf's ... and note
in the illustration there are two separate movie background
colors, but in the integrated solution, Swish's prevails:
http://www.globalworld.com/swish/swish4koolmoves.swf
http://www.globalworld.com/swish/koolmoves2swish.swf
ROCK ON, Swishers!!! No, I haven't bought KoolMoves yet :-)
And the illustration is nothing whiz bang.
Now, if WildSFX can get with it to produce .swf's we can
have some more opportunities. Or, Swish 2.0 incorporate
some Flash type "Tell Target", etc. import stuff.
(Copy of post to Swish forum)
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