OK, I'm going slightly insane here. In my actionscript is the following code:

Code:
//Open the music tracks swf
loadMovie("musicTracks.swf","_level10");

//Play the toc music track
_level10.gotoAndPlay(2);
I know (through a trace in the first frame of musicTracks.swf) that the movie is in fact loading. The problem is I can't seem to pass any kind of command to _level10. I've tried gotoAndPlay, nextFrame, gotoAndStop, play, and calling a function from musicTracks (which is what I really want to do). None of these seems to be doing anything. There is the following actionscript on an "actions" layer in the first frame of musicTracks.swf.

Code:
trace("music tracks loaded");

function fadeOut(){
	fadeSoundClip.play();
}

function playTrack(track){
	gotoAndPlay(track);
}

stop();
Does anybody have any idea why I can't pass any commands to level10 (not even play()? I'm starting to turn gray/lose hair over this one.

It's always the simple things that are the hardest...

Thanks,
-monster.