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DOT-INVADER
i'm still improving my fight game, here's what i have so far:
- new combo system, this time it's working VERY well, and allows hadoken-like moves, and of course more complicated ones...
- because of that, several attacks combinations were added for the main character.
- ability to throw your opponent in the air added (go in front of him, then forward+medium punch)
- scrolling with depth
- reinhiercash provided me a complete set of vegeta (dbz) sprites (thanks ^^). i'll add characters when i'll judge the gameplay good enough.
now, i want to know something:
i looked carefully while playing fight games, sometimes the characters are swaping depth (especially during attacks, or other special actions). i'm trying to reproduce that in my game.. it works, but... well, is there a way to detect the depth of an MC without using the getDepth command, which is flash player 6 only compatible?
because i don't want the character to swap each time he performs a special attacks, but just when he is backward from the opponent.
thanks.
btw, i'll post the new version of my game soon.
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