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  1. #1
    DOT-INVADER marmotte's Avatar
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    May 2002
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    Dot-Switzerland
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    2,601

    super crossover fighter, updated

    hello everyone.

    i just updated my fighting game here:

    http://www.marmotte.levillage.org/ga...r_fighter.html

    what's wrong
    - don't look at the graphic part (loading bar, versus screen, title screen), it has nothing to do with the "final" version. for now i'm only concentrating on the gameplay...
    - you can still push your opponent outside of the screen (i'll fix that)

    what's new
    - scrolling code: this time it's more active, so i really want to know how is the speed going with your computers... also, i'm planning to add an option "scrolling on/off", just in case it's really too slow...
    - combos: work fairly good with the keyboard (it's always annoying to perform a hadoken move in that case), and works very good with a joypad (i tried one)
    - projection: go in front of the opponent, and push MP while moving forward
    - protection: basically, backward, but since the opponent isn't moving...
    - and probably other things...

    please, about the scrolling, i really have to know what is the point. thanks for all ^^

    oooh, here are the keys:
    arrows: moves
    1,2,3,4: attacks (1=MP, 2=SP, 3=MK, 4=SK)

    of course, you'll be able in a short future to configurate your keys...

    thanks for eventual feedback, it always helps and never hurts ^^
    Last edited by marmotte; 10-01-2002 at 06:19 PM.

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