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preview of rich text editor in KM (waaay incomplete)
Here is the beginning of a text editor:
http://www.oyoyoy.com/funfiles/richtext.html
This is a "proof of concent" pulled from a bigger project and it is still full of holes and incomplete. But it shows what can be done with KM swf creation!
Many buttons still do nothing (but they will merely be implementing more of the same sort of thing already in place). Some do work. Some are toggles, like bold. Some need special handling at the moment, like alignment, which requires highlighting first char of a text block.
Note also that the "style" is project specific, and does zero here, and that "font" draws from predefined fonts, not the user font list. getvars from Text files have replaced the actual backend, and save has been removed for the time being.
Also, I use text boxes for traces, they are still there, and they impact on the actual app as focus jumps around a bit.
Don't expect it to work perfectly, I have a lot to do to make it behave coherently. I can make it misbehave without even trying! This is merely here to show off some KM functionality.
Bob, you have a winner of a product!
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