what the matter with this


function pathfind(start){ grid[start.x][start.y]=100 estlength=measureDist(start.x,start.y) open[0] = {x:start.x,y:start.y,path:"",len:estlength}; j = 0 while(!finished && j<200){expandnode(); j++} _root.input=result; tellTarget("_root.mcatch"){ gotoAndPlay(2);
}
}