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Professional Air Guitarist
[BETA] Doodle
The game is going to be based on high scores, so you can't die, but everytime you get hit you lose points. You start out with a time for each level, then the time left when you finish is added to your score.
The code for this platformer is pretty much done. I threw together a quick main menu for composition and for the time being I have a loop from the Loops Section (thanks Al Hack) that plays on the main menu. Please inform me of any glitches you can find in gameplay. Suggestions for are also welcome.
To Do:
- more levels
- main menu
- sound
- balanced scoring (time/point loss and gain from enemies)
- cinematics (maybe)
- anything else that needs to be done
Here it is:
Doodle (beta)
(CONTROLS: arrow keys=move, space bar=attack)
Last edited by Frag; 05-02-2004 at 04:03 AM.
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