Right now I'm working on something I've never seen implemented before in Flash, an isometric sidescroller, sort of like the old arcade games. Sorta like Teenage Mutant Ninja Turtles on NES. Anyways.

I'm looking for ways to do hit detection. I have some ideas right now, but I would like to hear some of your ideas about it too. I can't really do tiles, since it would make it very difficult and impractical. Plain old hitTesting won't work either, since then you could be at the bottom of the screen, jump, and attack and you could hit a guy in the middle. Right now I'm shooting for a bounding box 3d system. I'd like to hear some input and ideas on it.

Link: http://qdervish.netfirms.com/iso_scroller.html

Ideas!


Derek

P.S. Please excuse the graphics, as they're all hand-drawn with the mouse, and we all know that sucks.