Hey everyone!

I'm making a really cool sniper game, its got real-time zoom and everything! Anyways, I'm having a major problem. Whenever you shoot an enemy, he dies, but only if your looking through the scope. When its "unzoomed", the emeny remains unharmed. Lemme explain the game's guts a little.

The scope is one MC. Inside it has the reticles and everything. This MC is on the main stage on top of the background MC, which is where all the action goes on. Inside the scope is another instance of the background MC zoomed 300%. The scope MC has masks and everything. I don't wanna tell exactly how I made it zoom cuz it took a LONG time and I'm proud . All the enemies are in a MC with an enemy in a different position each frame. When you shoot an enemy, it tells the ENEMY MC to go to the next frame, which SHOULD remove the ememy and place a new one in a new location. But it doesn't .

If ANYONE could help, I'd be more than happy to credit you in the game.

If you'd like to see the actual game, go here:
http://www.cryptosonic.com/sniper.html

Later guys, thanks in advance!

BTW, I'm unfortunately using Flash 4