I have the following code as a pause button as my game is run threw a timer...
Code:
onClipEvent (enterFrame) {
	_root.frame = _root.timer._currentframe;
	if ((Key.isDown(Key.SPACE)) and (_root.pauser._currentframe == 1)) {
		_root.timer.gotoAndStop(_root.frame);
		_root.pauser.gotoAndStop(2);
	} else if ((Key.isDown(Key.SPACE)) and (_root.pauser._currentframe == 2)) {
		_root.timer.gotoAndPlay(_root.frame);
		_root.pauser.gotoAndStop(1);
	}
}
When i press space the pause MC appears and then disperes. I know why this happens but i cant figure out a way around it...