This is becoming rather frustrating as its probably a simple problem I just can't see it and I need an extra pair of eyes.
This function will make a movie clip rotate backwards and forwards once the counter variable hits a certain number (the variable 'delay'), and rotate at a certain speed ('speed') - which will either be 1 or 2)).
Problem is I can't seem to get the individual movieclip to respond without writing the function on the movieclip itself, the function is currently on the main timeline.
Code I'm Using:
(On the Main Timeline)
then on the movieclip i'm simply putting:Code:function shake(delay, speed) { if(_root.counter > delay) { if(anticlock == 0) { this._rotation += speed; } else { this._rotation -= speed; } if(this._rotation == 4) { anticlock = 1; } else if(this._rotation == -4) { anticlock = 0; } } }
...which doesn't work. If I put the function on top of the movieclip and then call the function then it does work.Code:onClipEvent(enterFrame) { shake(3, 1) }
I've tried using
_root.shake(3, 1);
and that works but it shakes the entire movie not the clip.
this.shake(x, x)
doesn't work either... and this._root.shake(x, x) .. shakes the entire movie as well.
... what am I doing wrong :/




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