My frame rate is "1", but to me that should run every 25 ms (Aproximatly as fast as a SWF at 40 FPS), and the updateAfterEvent should display is every time is run (Not after each frame). So why is it that if i set the frame rate higher "Bug" seems to get a boost of speed?Code:setInterval(this, "Main", 25); function Main() { Bug._x += 1; updateAfterEvent(); }
This experiment has no practicle reason, just for a learning experiance and maby for aid in some other useless experiments.




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