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Senior Member
[MX] AI in Racing game
I'm currently working on a top down racing game, and I was wondering what would be the best way to do the other cars.
I could pre-set an array for it to get _x, _y and _rotation values from. But since the laps are pretty long the array is rather big.
Alternately, I could create an animation of it going around the track, which would make it hard to get the right speed and physics and all that of your car.
Thanks.
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