Hey peoples,
Noticed that the Key.isDown()-thingy doesn't work anymore, so I thought we had to use events for this. However, that doesn't seem to work aswell for me?
code:
package {
import flash.display.Sprite;
import flash.ui.Keyboard;
import flash.util.trace;
import flash.events.KeyboardEvent;
public class example extends Sprite {
public function example(){
this.addEventListener(KeyboardEvent.KEY_DOWN, keyDownListener);
}
private function keyDownListener(e:KeyboardEvent):void {
trace("Key Down");
}
}
}
Anyone?





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