The following solutions don't work (the video element behaves as an inverse mask, breaking a hole through the window I built):

Stage > Sprite (window - cachedAsBitmap) > Sprite (webcam controller) > Video

Stage > Sprite (window - cachedAsBitmap) > Sprite (window content container) > Sprite (webcam controller) > Video

Stage > Sprite (window - cachedAsBitmap) > Sprite (window content container - masked) > Video


The following solution works:

Stage > Sprite (webcam controller) > Video



Any ideas?