hi people

i'm gonna try something different this time for my next game, i want to start creating the art now rather than later, basically i wanna stay motivated with this project and to do so i think i need to see some graphics of my own.

it will be isometric and pixel style. I haven't really done iso before and dont really have much experience with 2d, but i love the style of pixel art, and really want to produce good results with it.

So out of us programmers/artits who delve into pixel art, got any good tips? I'd love to know some good tips for lighting, texturing, work flow, realism etc. If you want to be realistic and avoid the cartoony side, how best to go about dithering, shading? do you import photos and simple degrade the colour count? Does photoshop have any neat tricks to help keep my mouse clicking to a minimum.

If you've got any advice for a pixel artist wannabe, then please share

thanks