I am really excited about this game, The Sneeks . It is very simple, but I think it is quite fun. Let me know what you think.

Also, as you may notice, the AI is a little bit off right now. I'm stumped as to how to go about the AI. I want to make it so as the levels progress the guys get smarter, but I don't know how to set up the AI to calculate in their intelligence. Here is the function I am using right now to run the AI.

league one sneeks have an intelligence of 30-40. League 2: 60-70. League 3:90-99.
Code:
updateSneeks = function () {
	for(var n = 1; n<6; n++) {
		var sneek = screen["sneek"+n];
		var wizard = screen.wizard;
		if(wizard.awake == true && sneek.walking == true) {
			sneek.walking = false;
			sneek.sleeping = true;
			sneek.gotoAndPlay("sleep");
			sneek.timer = 100;
		}
		if(sneek.sleeping) {
			sneek.timer--;
			if(sneek.timer < 0) {
				sneek.gotoAndStop(1);
				sneek.sleeping = false;
				if(sneek.ai) {
					var realtime = wizard.timer;
					if(realtime < 10) {
						sneek.delay = 11+random(5);
					}
					var inteligence = 100-sneek.inteligence;
					inteligence = random(inteligence*2)-inteligence;
					sneek.timer = realtime+inteligence;
				}
			}
		} else {
			if(wizard.awake == false && (sneek.ai)) {
				if(sneek.delay > 0) {
					sneek.delay--;
				} else if(sneek.timer > 0) {
					sneek.timer--;
					if(sneek.walking == false) {
						sneek.walking = true;
						sneek.gotoAndPlay("run");
					}
					sneek._x++;
					if(sneek._x > 550) {
						raceWin();
					}
				} else if(sneek.timer == 0) {
					sneek.gotoAndPlay("drop");
					sneek.delay = 11+random(14);
					var realtime = wizard.timer;
					var inteligence = 100-sneek.inteligence;
					inteligence = random(inteligence*2)-inteligence;
					sneek.timer = realtime+inteligence;
				} else {
					var realtime = wizard.timer;
					var inteligence = 100-sneek.inteligence;
					inteligence = random(inteligence*2)-inteligence;
					sneek.timer = realtime+inteligence;
				}
			}
		}
	}
}