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Information Architect
Realtime raytracing in games? Now a reality, thx to the makers of GT5!
Made possible by one of the gods of game creation, Polyphony Digital (GT5): http://ps3.ign.com/articles/813/813424p1.html

Here's a video: http://www.gran-turismo.com/jp/movie/d920.html
They just use it for menu backgrounds and such. The game itself uses "normal" shaders like all the other games, however, they promise to go to a full 1080p at 60Hz!
The game will boast a larger selection of vehicles than its predecessor, Gran Turismo 4.
Oh and GT 5 Prologue is coming out in October, woohoo! 
Fredi
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