Quote Originally Posted by arikb
Thats cool render. How long did it take you to get to do that stuff?
This semester I'm taking my first 3dsmax class, but so far we haven't done anything very exciting, just lots of bouncing balls, robot arms and one model.
The character took me 2-3 days (modeling, unwrapping, texturing) the rigging stuff (bones, skinning, motion included lots of stuff I had to learn xtra) another 2 days. But I am getting faster and faster as I progress with this project.

my partner I work with started already with the environment of the city



some color shadings of the main character


and finally a new Character I started yesterday- he should be finished by today: