Can anyone help me with this problem? I have a movie that I make fullscreen with a button. There are loaded components in this movie, the most important being other .swf's. The problem is when I click the button the stage goes full screen just fine, everything else stays where it is at.

I have the following code to make full screen:

Code:
var fullScreen:MovieClip = _root.attachMovie("fullscreen1", "fullScreen", 20015, {_x:75, _y:200});
fullScreen.onRelease = function() {
	trace("I am being pressed");
  if(Stage.displayState  == "fullScreen"){
    Stage.displayState  = "normal";
  }
  else{
    Stage.displayState  = "fullScreen"
  }
}
the first line brings my fullScreen toggle button on stage, the rest tells the movie to go full screen on press, or revert from full screen. This all works fine, but like I said the loaded movies in this one stay the same size.

How can I get the other components and swf's to go full screen as well?