Basically, I'm trying to accomplish what the following images show:
This:
into this:
When you mouse over one of the tiles, the tiles surrounding it move away and scale/skew accordingly.
How would I go about calculating something like this? Have each tile track its surrounding tiles and always stay a specified distance away?
Has anyone done something similar to this and could possibly explain how they did it? I would prefer an explanation over an flat .fla or component. I want to understand how to do this.






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