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seperating sound channels
hi -
i have an animation on the stage that works with a SoundMixer.computeSpectrum method. It's fine, but i also have a volume controler on my movie that is effecting the animation. It makes sense but i would like to know how i can pull the volume down to zero, lower all the sound, and still get the animation to continue going, despite not hearing things. Is there a way to seperate the same sound channel to do two different things?
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