Hi,
I have a flash xml slide show. I need to create a play pause toggle button that will stop the xml slide show and start it again.
Does anyone know how I can do this?

Here is the actionscript:
Code:
function loadXML(loaded)
{
    if (loaded)
    {
        xmlNode = this.firstChild;
        image = [];
        caption = [];
        total = xmlNode.childNodes.length;
        for (i = 0; i < total; i++)
        {
            image[i] = xmlNode.childNodes[i].childNodes[0].firstChild.nodeValue;
            caption[i] = xmlNode.childNodes[i].childNodes[1].firstChild.nodeValue;
        } // end of for
        firstImage1();
    }
    else
    {
        content = "file not loaded!";
    } // end else if
} // End of the function
function nextImage()
{
    if (p < total - 1)
    {
        ++p;
        if (loaded == filesize)
        {
            picture._alpha = 0;
            picture.loadMovie("photos/" + image[p], 1);
            caption_txt.text = caption[p];
        } // end if
    } // end if
} // End of the function
function nextImage1()
{
    if (p < total - 1)
    {
        ++p;
        if (loaded == filesize)
        {
            picture._alpha = 0;
            picture.loadMovie("photos/" + image[p], 1);
            caption_txt.text = caption[p];
            slideshow();
        } // end if
    } // end if
} // End of the function
function prevImage()
{
    if (p > 0)
    {
        --p;
        picture._alpha = 0;
        picture.loadMovie("photos/" + image[p], 1);
        caption_txt.text = caption[p];
    } // end if
} // End of the function
function firstImage()
{
    if (loaded == filesize)
    {
        picture._alpha = 0;
        picture.loadMovie("photos/" + image[0], 1);
        caption_txt.text = caption[0];
    } // end if
} // End of the function
function firstImage1()
{
    if (loaded == filesize)
    {
        picture._alpha = 0;
        picture.loadMovie("photos/" + image[0], 1);
        caption_txt.text = caption[0];
        slideshow();
    } // end if
} // End of the function
function slideshow()
{
    function pause_slideshow()
    {
        clearInterval(myInterval);
        if (p == total - 1)
        {
            p = 0;
            firstImage1();
        }
        else
        {
            nextImage1();
        } // end else if
    } // End of the function
    myInterval = setInterval(pause_slideshow, 4000);
} // End of the function
xmlData = new XML();
xmlData.ignoreWhite = true;
xmlData.onLoad = loadXML;
xmlData.load("photos.xml");
listen = new Object();
listen.onKeyDown = function ()
{
    if (Key.getCode() == 37)
    {
        prevImage();
    }
    else if (Key.getCode() == 39)
    {
        nextImage();
    } // end else if
};
Key.addListener(listen);
previous_btn.onRelease = function ()
{
    prevImage();
};
next_btn.onRelease = function ()
{
    nextImage();
};
p = 0;
this.onEnterFrame = function ()
{
    filesize = picture.getBytesTotal();
    loaded = picture.getBytesLoaded();
    preloader._visible = true;
    if (loaded != filesize)
    {
        preloader.preload_bar._xscale = 100 * loaded / filesize;
    }
    else
    {
        preloader._visible = false;
        if (picture._alpha < 100)
        {
            picture._alpha = picture._alpha + 10;
        } // end if
    } // end else if
};

////////////Try the Pause and Play Toggle button down here ////////////////////


	
/*var playState:Boolean=true;
btn_mc.onRollOver=function(){
	this.gotoAndStop(2);
}
btn_mc.onRollOut=function(){
	this.gotoAndStop(1);
}
*/


/////////this is where it goes to stop and start//////////////



btn_mc.onRelease=function(){
	this.gotoAndStop(1);
	if(playState){
		playState=false;
		this.btnTxt_mc.gotoAndStop(2);
		this._parent.stop();
	}else{
		playState=true;
		this.btnTxt_mc.gotoAndStop(1);
		this._parent.play();
	}
}