Why won't Event.RESIZE trigger through the standalone flashplayer (v 9.0.115.0)?
This snippet works fine in the IDE.
Code:stage.addEventListener ( Event.RESIZE, resize ); resize ( null ); function resize ( event:Event ) :void { graphics.beginFill ( Math.random () *0xffffff ); graphics.drawRect ( 0, 0, 100, 100 ); graphics.endFill (); }




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