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"YES" and "NO" in Flash lite 1.1 enabled Phone
New Phone makes the market in craze
Abode built "Flash Lite" more accessible in there latest versions
But still there have a huge number of Flash Lite 1.1 enabled Handset models in the market and as the price of mobile is reducing day by day the people are interested to buy smartphone in lower prices, which have the Flash Lite version 1.1.
So, there is a huge scope making applications in Flash Lite 1.1. But as I look in the forums, developers and new comers has many queries about (What can Fl 1.1 do?) and (Give a handhold example of Fl 1.1 ).
That is the reason I come to this thread, so that the people can easily get the know how and can built there applications for the FL 1.1 enabled Handset.
Everyone can post their experience about Flash Lite 1.1.
What and how can Flash Lite 1.1 do?
And, Whats cannot?
So, by this people can easily understand about the ability of the application by Flash Lite 1.1.
Example:
Flash Lite 1.1 cannot load .jpg file directly in the flash movie.
you have to import a .jpg file and make a .swf file (xyz.swf)
Then make another movie (main.swf) to load that (xyz.swf) by using the following script:
loadvariablesNum("xyz.swf",1);
or, if you want to load that (xyz.swf) movie into a movieClips then do this:
make a blank movieClip with a registration point in the top left corner so that the xyz.swf can load on the same x y "0" position into the blank movieClip.
name that blank movieClip (xx_mc) and put the following script in the first frame action:
url="xyz.swf";
loadVariables(url,"xx_mc");
The xyz.swf will load inside the "xx_mc" movieClip.
Your turn next
marlopax
Last edited by marlopax; 09-01-2008 at 06:18 AM.
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