is there a way to listen to a MouseEvent.CLICK event on an empty MovieClip...

essentially I want to listen to mouse click events on a container thats not the stage to then add objects to it...

basically I want this to work....

Code:
var clip = new Sprite()
addChild(clip)

var container = new Container()

clip.addEventListener(MouseEvent.CLICK, clickHandler)

function clickHandler(e:MouseEvent)
{
	trace("CLICKED")
}
I can listen to the stage and get the same functionality... but that somehow feels dirty.